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Junior Varsity
X32 Discussion
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<blockquote data-quote="Daniel McAllister" data-source="post: 115920" data-attributes="member: 2431"><p>Show with V2.01 Beta</p><p></p><p>Just completed a fairly busy show with V2.01 - lots of use of scenes, snippets, some of the new FX and some fancy routing through different groups and so forth - all perfectly stable and only came across one bug. I did also have an instance of the short, random (and extremely loud in this instance!) noise from the X32 losing sync with an S16. My fault for not using a short patch lead with ethercons to connect the reel (which was STP) at one end. Luckily it only happened once and was just for a split second. It did make me wonder though, is there nothing the developers can change in the firmware to make the audio channels mute if sync is lost, rather than output spurious noise?</p><p></p><p>The bug I noticed relates to creating cues. I created around 12 or 13 cues without issues before I noticed this (numbered 1.0.0, 2.0.0, 3.0.0 etc). After that, when I selected to add a new cue, it came up with an error saying that index wasn't available (which it was). Then if you select cancel and try it again, it works fine.</p><p></p><p>Snippets are great for theatrical-type shows once you get used to using them in anger!</p></blockquote><p></p>
[QUOTE="Daniel McAllister, post: 115920, member: 2431"] Show with V2.01 Beta Just completed a fairly busy show with V2.01 - lots of use of scenes, snippets, some of the new FX and some fancy routing through different groups and so forth - all perfectly stable and only came across one bug. I did also have an instance of the short, random (and extremely loud in this instance!) noise from the X32 losing sync with an S16. My fault for not using a short patch lead with ethercons to connect the reel (which was STP) at one end. Luckily it only happened once and was just for a split second. It did make me wonder though, is there nothing the developers can change in the firmware to make the audio channels mute if sync is lost, rather than output spurious noise? The bug I noticed relates to creating cues. I created around 12 or 13 cues without issues before I noticed this (numbered 1.0.0, 2.0.0, 3.0.0 etc). After that, when I selected to add a new cue, it came up with an error saying that index wasn't available (which it was). Then if you select cancel and try it again, it works fine. Snippets are great for theatrical-type shows once you get used to using them in anger! [/QUOTE]
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