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Junior Varsity
X32 Discussion
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<blockquote data-quote="Dan Mortensen" data-source="post: 139412" data-attributes="member: 2826"><p>Re: Possible to use RTA to create an EQ curve?</p><p></p><p></p><p></p><p>Nice one, well said.</p><p></p><p>To be devil's advocate, though, what Pauly originally asked was how to make the raw response of two speaker systems sound alike, not to integrate them into a space.</p><p></p><p>Ignoring the variables of driver placement and alignment (which can't be ignored in real life), if we assume equally proper implementation of those variables, is there a way to use FFT to capture a curve and somehow automatically transfer that to an EQ device and have it mean anything? It seems to me that the copy/paste aspect is what's not so much possible now or does Smaart have a way to do that? SIM certainly doesn't. You can manually input values and overlay traces, but no copy/paste AFAIK.</p><p></p><p>For some time in the early X32 days we were hearing about a Smaart-like thing that was going to be part of the X32, and what we got was the RTA which people have been trying to use as if it were Smaart but it's not and it's not implemented in the consoles that way. It's more similar to SIM where you see what's happening and then decide how to integrate that into your toolkit. Or at least that's how I'm seeing it.</p></blockquote><p></p>
[QUOTE="Dan Mortensen, post: 139412, member: 2826"] Re: Possible to use RTA to create an EQ curve? Nice one, well said. To be devil's advocate, though, what Pauly originally asked was how to make the raw response of two speaker systems sound alike, not to integrate them into a space. Ignoring the variables of driver placement and alignment (which can't be ignored in real life), if we assume equally proper implementation of those variables, is there a way to use FFT to capture a curve and somehow automatically transfer that to an EQ device and have it mean anything? It seems to me that the copy/paste aspect is what's not so much possible now or does Smaart have a way to do that? SIM certainly doesn't. You can manually input values and overlay traces, but no copy/paste AFAIK. For some time in the early X32 days we were hearing about a Smaart-like thing that was going to be part of the X32, and what we got was the RTA which people have been trying to use as if it were Smaart but it's not and it's not implemented in the consoles that way. It's more similar to SIM where you see what's happening and then decide how to integrate that into your toolkit. Or at least that's how I'm seeing it. [/QUOTE]
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