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Junior Varsity
X32 Discussion
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<blockquote data-quote="Paul Vannatto" data-source="post: 141042" data-attributes="member: 4071"><p>Re: Snippet Automation</p><p></p><p>Hi Simon,</p><p></p><p>Another alternative to generating snippets is by using the X32 Scene Parser (<a href="https://sourceforge.net/projects/x32sceneparser/" target="_blank">https://sourceforge.net/projects/x32sceneparser/</a>) which I've developed for scenarios such as you described. An existing scene can be imported as a starting point, then parsed (extracted) specific sections using filters to create snippets, or snippets can be created from scratch. It does provide a GUI for both DCA and mute group assignments and changes that can generate required snippets. Once the basic snippet is generated, it can be modified using standard editor functions (cut, copy, paste, find, replace, etc.) as well as range functions (replace, copy, delete). For more complex manipulations, a scripting function is also available.</p><p></p><p>If you ever need to handle these functions live (connected to the X32), there is the X32 Live Toolbox (<a href="https://sourceforge.net/projects/x32livetoolbox/" target="_blank">https://sourceforge.net/projects/x32livetoolbox/</a>) which also includes the DCA and mute group GUI's.</p><p></p><p>Also, I just released a beta version of the M32/X32 Show Manager (<a href="https://sourceforge.net/projects/m32x32showmanager/?source=navbar" target="_blank">https://sourceforge.net/projects/m32x32showmanager/?source=navbar</a>), which is an alternative way of managing show files. It provides an easier method of rearranging cues, scenes and snippets by simply dragging them up/down the list. Scenes and snippets are assigned to cues using drop down lists (pick lists). The cue indexes can be changed by simply typing them in or use the spin edits to the right. These indexes can then be sorted or reindexed. Also snippets can be viewed/edited/saved on the snippet screen. More features to come (already working on an update).</p><p></p><p>Hopefully one of these apps will be able be of some use for your project. </p><p></p><p>Paul</p></blockquote><p></p>
[QUOTE="Paul Vannatto, post: 141042, member: 4071"] Re: Snippet Automation Hi Simon, Another alternative to generating snippets is by using the X32 Scene Parser ([url]https://sourceforge.net/projects/x32sceneparser/[/url]) which I've developed for scenarios such as you described. An existing scene can be imported as a starting point, then parsed (extracted) specific sections using filters to create snippets, or snippets can be created from scratch. It does provide a GUI for both DCA and mute group assignments and changes that can generate required snippets. Once the basic snippet is generated, it can be modified using standard editor functions (cut, copy, paste, find, replace, etc.) as well as range functions (replace, copy, delete). For more complex manipulations, a scripting function is also available. If you ever need to handle these functions live (connected to the X32), there is the X32 Live Toolbox ([url]https://sourceforge.net/projects/x32livetoolbox/[/url]) which also includes the DCA and mute group GUI's. Also, I just released a beta version of the M32/X32 Show Manager ([url]https://sourceforge.net/projects/m32x32showmanager/?source=navbar[/url]), which is an alternative way of managing show files. It provides an easier method of rearranging cues, scenes and snippets by simply dragging them up/down the list. Scenes and snippets are assigned to cues using drop down lists (pick lists). The cue indexes can be changed by simply typing them in or use the spin edits to the right. These indexes can then be sorted or reindexed. Also snippets can be viewed/edited/saved on the snippet screen. More features to come (already working on an update). Hopefully one of these apps will be able be of some use for your project. Paul [/QUOTE]
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