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Junior Varsity
X32 Mixing Pre-recorded Band
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<blockquote data-quote="brian maddox" data-source="post: 148310" data-attributes="member: 158"><p>Re: X32 Mixing Pre-recorded Band</p><p></p><p>Without getting into the specifics of your situation, perhaps i can help by at least shedding some light on the basic structure of what is happening here.</p><p></p><p>Each full input of your console has essentially TWO gain stages. The first is the analog mic preamp and is indicated by the word "GAIN". The second is the digital gain and is indicated on your console by the word "TRIM".</p><p></p><p>When a microphone signal passes through the input stage of your console, it passes through BOTH of these stages. Typically the TRIM is set to unity gain and the analog GAIN provides whatever amplification that microphone needs to raise it to a suitable level for mixing.</p><p></p><p>When you record a channel on the X32, the signal is taken AFTER the GAIN, but BEFORE the TRIM. When you select the Card input to play that signal back the Card input goes directly to the TRIM and does not pass through the analog GAIN. I hope that's clear enough. Basically the send and return of the card is taken from between the GAIN and the TRIM on the channel.</p><p></p><p>Theoretically, if you TRIMs are all set to unity, you can record from the card output and when you return that signal to the same input you should be able to leave the TRIMs unchanged and you will get the same level of signal at the channel strip. I've done this with this console so i know it can be done this way.</p><p></p><p>There are a few places to get tripped up however. If you take your recorded signal from another place in the console [using P16 outputs or other tricks] then all bets are off. Also, if you've remapped your inputs to different channels this can also introduce a variable that can cause some confusion.</p><p></p><p>Hope this is at least a start in the right direction.</p></blockquote><p></p>
[QUOTE="brian maddox, post: 148310, member: 158"] Re: X32 Mixing Pre-recorded Band Without getting into the specifics of your situation, perhaps i can help by at least shedding some light on the basic structure of what is happening here. Each full input of your console has essentially TWO gain stages. The first is the analog mic preamp and is indicated by the word "GAIN". The second is the digital gain and is indicated on your console by the word "TRIM". When a microphone signal passes through the input stage of your console, it passes through BOTH of these stages. Typically the TRIM is set to unity gain and the analog GAIN provides whatever amplification that microphone needs to raise it to a suitable level for mixing. When you record a channel on the X32, the signal is taken AFTER the GAIN, but BEFORE the TRIM. When you select the Card input to play that signal back the Card input goes directly to the TRIM and does not pass through the analog GAIN. I hope that's clear enough. Basically the send and return of the card is taken from between the GAIN and the TRIM on the channel. Theoretically, if you TRIMs are all set to unity, you can record from the card output and when you return that signal to the same input you should be able to leave the TRIMs unchanged and you will get the same level of signal at the channel strip. I've done this with this console so i know it can be done this way. There are a few places to get tripped up however. If you take your recorded signal from another place in the console [using P16 outputs or other tricks] then all bets are off. Also, if you've remapped your inputs to different channels this can also introduce a variable that can cause some confusion. Hope this is at least a start in the right direction. [/QUOTE]
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