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Arrayable trap boxes...
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<blockquote data-quote="Brad Weber" data-source="post: 59793" data-attributes="member: 114"><p>Re: Arrayable trap boxes...</p><p></p><p></p><p>You can't necessarily address all of the resulting differences with DSP, but I am sure they do what they can to optimize the results and Fulcrum does have data for some of their boxes with the horns rotated. My point was to be aware that rotating the horn is not the same as rotating the box in terms of the resulting speaker pattern. When you rotate the horn 90 degrees you may not simply swap the vertical and horizontal patterns but instead get a unique and different pattern, particularly through crossover.</p></blockquote><p></p>
[QUOTE="Brad Weber, post: 59793, member: 114"] Re: Arrayable trap boxes... You can't necessarily address all of the resulting differences with DSP, but I am sure they do what they can to optimize the results and Fulcrum does have data for some of their boxes with the horns rotated. My point was to be aware that rotating the horn is not the same as rotating the box in terms of the resulting speaker pattern. When you rotate the horn 90 degrees you may not simply swap the vertical and horizontal patterns but instead get a unique and different pattern, particularly through crossover. [/QUOTE]
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