I'm guessing that the QL and CL consoles have the same "guts" just with different mix counts, controls and so on. Kinda like how the DiGiCos were "supposed" to be, where files could be shared across the line. (doesn't work, btw).
But, on the QL and CL Editors, you can share the files between them without any trouble. I can even open a CL file in the CL editor, turn up Mix 17 (which doesn't exist on the QL), save it, open that file in the QL editor (no mix 17 shown), save it, and then open it back up in the CL editor and Mix 17 is still turned up.
So, what I'm wondering is what happens on the actual consoles? Can someone who has access to both save a QL file and then try to load it on the CL and see what happens? How about the reverse?
But, on the QL and CL Editors, you can share the files between them without any trouble. I can even open a CL file in the CL editor, turn up Mix 17 (which doesn't exist on the QL), save it, open that file in the QL editor (no mix 17 shown), save it, and then open it back up in the CL editor and Mix 17 is still turned up.
So, what I'm wondering is what happens on the actual consoles? Can someone who has access to both save a QL file and then try to load it on the CL and see what happens? How about the reverse?