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Junior Varsity
Help me understand the concept of speaker “throw” please.
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<blockquote data-quote="Peter Morris" data-source="post: 131093" data-attributes="member: 652"><p>Re: Help me understand the concept of speaker “throw” please.</p><p></p><p></p><p><span style="font-family: 'Helvetica'"><span style="color: #000000">I would have said if you have a red balloon on stage, and through you system it still looked, and sounds exactly like a red balloon at 600ft your system has very good throw. If it looks and sounds like a blurred image of football at 150ft your system has poor throw.</span></span></p><p><span style="font-family: 'Helvetica'"><span style="color: #000000"></span></span></p><p><span style="font-family: 'Helvetica'"><span style="color: #000000">The reason it would look blurred is that there is too much cancelation and comb filtering happening within the speaker array, and /or the directivity of yoursystem does not match room it’s in and there are too many reflections from the walls and ceiling.</span></span></p><p><span style="color: #000000"><span style="font-family: 'Helvetica'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Helvetica'">If you can make the balloon look almost as big at 200ft as it does at 50ft, provided the image is clear your system will be perceived as having even better throw. i.e.minimum SPL loss while maintaining clarity.</span></span></p></blockquote><p></p>
[QUOTE="Peter Morris, post: 131093, member: 652"] Re: Help me understand the concept of speaker “throw” please. [FONT=Helvetica][COLOR=#000000]I would have said if you have a red balloon on stage, and through you system it still looked, and sounds exactly like a red balloon at 600ft your system has very good throw. If it looks and sounds like a blurred image of football at 150ft your system has poor throw.[/COLOR][/FONT] [FONT=Helvetica][COLOR=#000000] The reason it would look blurred is that there is too much cancelation and comb filtering happening within the speaker array, and /or the directivity of yoursystem does not match room it’s in and there are too many reflections from the walls and ceiling.[/COLOR][/FONT] [COLOR=#000000][FONT=Helvetica] If you can make the balloon look almost as big at 200ft as it does at 50ft, provided the image is clear your system will be perceived as having even better throw. i.e.minimum SPL loss while maintaining clarity.[/FONT][/COLOR] [/QUOTE]
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Junior Varsity
Help me understand the concept of speaker “throw” please.
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