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Junior Varsity
Help me understand the concept of speaker “throw” please.
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<blockquote data-quote="Peter Morris" data-source="post: 213499" data-attributes="member: 652"><p>So if I get a bunch of narrow dispersion long throw horns and array them to make a perfect wide pattern horn ... they become short throw <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite12" alt="o_O" title="Er... what? o_O" loading="lazy" data-shortname="o_O" /></p><p></p><p>I would argue that throw is the ability of a speaker or speaker system to project clean clear sound over distance and that can be wide or narrow</p><p></p><p>Throw is reduced by the drivers within speaker or array not combining properly - phase cancellation, poor directivity etc. and the resultant signal, especially at distance loosing clarity.</p><p></p><p>This is why high powered point source systems such as those made by Danley have great throw ... Ivan don't start on the line arrays argument <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> ... compared to old massive arrays of things like Clair S4, or Turbo TNMS3 etc.</p><p></p><p>[ATTACH=full]209081[/ATTACH]</p></blockquote><p></p>
[QUOTE="Peter Morris, post: 213499, member: 652"] So if I get a bunch of narrow dispersion long throw horns and array them to make a perfect wide pattern horn ... they become short throw o_O I would argue that throw is the ability of a speaker or speaker system to project clean clear sound over distance and that can be wide or narrow Throw is reduced by the drivers within speaker or array not combining properly - phase cancellation, poor directivity etc. and the resultant signal, especially at distance loosing clarity. This is why high powered point source systems such as those made by Danley have great throw ... Ivan don't start on the line arrays argument :):):) ... compared to old massive arrays of things like Clair S4, or Turbo TNMS3 etc. [ATTACH type="full"]209081[/ATTACH] [/QUOTE]
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Junior Varsity
Help me understand the concept of speaker “throw” please.
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