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Re: Improving perceived loudness when system is constrainedOne two three four...go! go! go! go! Lets Go! faster! faster! faster! go! go! go! go! I have seen situations where the noise floor was above the annoying rhythmic nuances of fitness instructors huffing and puffing into a mic, yet tenants in the building were in uproar over this. There is a response earlier that suggested phased line array speakers. This is actually a very valid approach because you can use them to evenly pressurize the room with sound so you do not have to turn it up as loud as you would with a room full of highly directional point and shoot boxes...
Re: Improving perceived loudness when system is constrained
One two three four...go! go! go! go! Lets Go! faster! faster! faster! go! go! go! go! I have seen situations where the noise floor was above the annoying rhythmic nuances of fitness instructors huffing and puffing into a mic, yet tenants in the building were in uproar over this.
There is a response earlier that suggested phased line array speakers. This is actually a very valid approach because you can use them to evenly pressurize the room with sound so you do not have to turn it up as loud as you would with a room full of highly directional point and shoot boxes...