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Improving perceived loudness when system is constrained
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<blockquote data-quote="Ivan Beaver" data-source="post: 100726" data-attributes="member: 30"><p>Re: Improving perceived loudness when system is constrained</p><p></p><p>OK-I just figured out how to do it-with NO audio from the sound system getting out of the room.</p><p></p><p>I forgot the name-but there is a highly directional system uses RF for the transmitting freq (not sure of the freq) and when it hits a person it is demodulated and you hear the audio. I have seen it demonstrated and it is quite amazing.</p><p></p><p>Now it would take a lot of them to cover a room-but if there is enough budget-it could be done.</p><p></p><p>Then the only sound that would be getting out of the room would be the impact of the participants feet hitting the floor-and groaning acoustic instructions and so forth.</p></blockquote><p></p>
[QUOTE="Ivan Beaver, post: 100726, member: 30"] Re: Improving perceived loudness when system is constrained OK-I just figured out how to do it-with NO audio from the sound system getting out of the room. I forgot the name-but there is a highly directional system uses RF for the transmitting freq (not sure of the freq) and when it hits a person it is demodulated and you hear the audio. I have seen it demonstrated and it is quite amazing. Now it would take a lot of them to cover a room-but if there is enough budget-it could be done. Then the only sound that would be getting out of the room would be the impact of the participants feet hitting the floor-and groaning acoustic instructions and so forth. [/QUOTE]
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