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Infocomm???
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<blockquote data-quote="Ivan Beaver" data-source="post: 141663" data-attributes="member: 30"><p>Re: Infocomm???</p><p></p><p></p><p></p><p>It wasn't that they requested sub standard performance. Without going into details-here is a little information.</p><p></p><p>For PRACTICE-they wanted a system to just cover the field-so a single J3 was used. Then they wanted a little more low freq-so since there were 12x18" drivers in the Caleb-the upper freq of the Caleb were muted for this usage.</p><p></p><p>Somehow the muted part of the Caleb got saved into the full system preset-which was used for the game.</p><p></p><p>I don't know all the details, but that is the "jist" of it.</p><p></p><p>Let's just call it a "programming error". When you have different presets built of something, sometimes you miss things-I know-I have done it myself "OOPS-I forgot to turn that back on in the preset"---------</p></blockquote><p></p>
[QUOTE="Ivan Beaver, post: 141663, member: 30"] Re: Infocomm??? It wasn't that they requested sub standard performance. Without going into details-here is a little information. For PRACTICE-they wanted a system to just cover the field-so a single J3 was used. Then they wanted a little more low freq-so since there were 12x18" drivers in the Caleb-the upper freq of the Caleb were muted for this usage. Somehow the muted part of the Caleb got saved into the full system preset-which was used for the game. I don't know all the details, but that is the "jist" of it. Let's just call it a "programming error". When you have different presets built of something, sometimes you miss things-I know-I have done it myself "OOPS-I forgot to turn that back on in the preset"--------- [/QUOTE]
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