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Longframe/Bantam Patchbays and phantom power...
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<blockquote data-quote="Caleb Dueck" data-source="post: 57843" data-attributes="member: 60"><p>Re: Longframe/Bantam Patchbays and phantom power...</p><p></p><p></p><p></p><p>Do they really need a patch bay? Are they being stuck with an old analog console? Or is this a bid where details are set in stone, right or wrong? We've only done one patch bay recently (XLR only, for the subsnakes), and that was only because the client specifically wanted to go a certain route.</p></blockquote><p></p>
[QUOTE="Caleb Dueck, post: 57843, member: 60"] Re: Longframe/Bantam Patchbays and phantom power... Do they really need a patch bay? Are they being stuck with an old analog console? Or is this a bid where details are set in stone, right or wrong? We've only done one patch bay recently (XLR only, for the subsnakes), and that was only because the client specifically wanted to go a certain route. [/QUOTE]
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