Log in
Register
Home
Forums
New posts
Search forums
What's new
New posts
New profile posts
Latest activity
News
Members
Current visitors
New profile posts
Search profile posts
Features
Log in
Register
Search
Search titles only
By:
Search titles only
By:
New posts
Search forums
Menu
Install the app
Install
Reply to thread
Home
Forums
Pro Audio
Varsity
LS9 Recall Question
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Message
<blockquote data-quote="Rob Spence" data-source="post: 49548" data-attributes="member: 80"><p>Re: LS9 Recall Question</p><p></p><p></p><p></p><p>Fixed.</p><p>I had the global settings with the input and output patches safed <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Geoff, my understanding is that the "Protected" scene can't be over written in the scene memory but a protected scene can be loaded into the active memory. I protected the patch scenes so I would not change them by error.</p></blockquote><p></p>
[QUOTE="Rob Spence, post: 49548, member: 80"] Re: LS9 Recall Question Fixed. I had the global settings with the input and output patches safed :-) Geoff, my understanding is that the "Protected" scene can't be over written in the scene memory but a protected scene can be loaded into the active memory. I protected the patch scenes so I would not change them by error. [/QUOTE]
Insert quotes…
Verification
Post reply
Home
Forums
Pro Audio
Varsity
LS9 Recall Question
Top
Bottom
Sign-up
or
log in
to join the discussion today!