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M1d array correction
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<blockquote data-quote="Helge A. Bentsen" data-source="post: 43060" data-attributes="member: 263"><p>Re: M1d array correction</p><p></p><p>Thanks for your answers, as always a lot of usefull reading <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I came across this article while googling the M1Ds:</p><p></p><p><a href="http://bobmccarthy.wordpress.com/2010/06/29/sim3-optimization-design-seminar-at-uc-irvine/" target="_blank">http://bobmccarthy.wordpress.com/2010/06/29/sim3-optimization-design-seminar-at-uc-irvine/</a></p><p></p><p>I'm thinking that if you want to use 606s ABC method you can't have a 9 box array correction on all boxes since that would make your individual zones sound "wrong" when you eq/level them independently since the correction curve is based around the total summation of 9 boxes. So if I use a 9 box array correction and subdivide it into three zones, I can do some slight level tampering and HF compensation in zones, but I have to treat the LF level on a global scale. If I want to use the full ABC method I'll have to treat each zone independently first, and then combine and EQ/level them into a complete system.</p><p></p><p> Or am I missing something important here? Maybe a third way?</p></blockquote><p></p>
[QUOTE="Helge A. Bentsen, post: 43060, member: 263"] Re: M1d array correction Thanks for your answers, as always a lot of usefull reading :) I came across this article while googling the M1Ds: [url]http://bobmccarthy.wordpress.com/2010/06/29/sim3-optimization-design-seminar-at-uc-irvine/[/url] I'm thinking that if you want to use 606s ABC method you can't have a 9 box array correction on all boxes since that would make your individual zones sound "wrong" when you eq/level them independently since the correction curve is based around the total summation of 9 boxes. So if I use a 9 box array correction and subdivide it into three zones, I can do some slight level tampering and HF compensation in zones, but I have to treat the LF level on a global scale. If I want to use the full ABC method I'll have to treat each zone independently first, and then combine and EQ/level them into a complete system. Or am I missing something important here? Maybe a third way? [/QUOTE]
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