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New Midas M32 Console
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<blockquote data-quote="Kevin Maxwell" data-source="post: 114472" data-attributes="member: 321"><p>re: New Midas M32 Console</p><p></p><p></p><p></p><p>I used the VCA spill feature of the Avid consoles on the SC48. Anytime I had any of the wireless mics (or anything else I needed on the top layer) that wasn’t on the top layer I would assign all of those to VCA1, that I had labeled as Spill. And then I would assign all of those channels that were up in that scene to VCA1 and every time I saw that VCA1 was up in a scene I knew to double tap it so the board would populate the faders with only the used channels. And if there were a bunch of scenes in a row where a few mics would need to come up and down I would even assign those so (for that sequence) the channels didn’t move around, I just had them up and down as needed. It sounds more complicated then it is but it worked for me. And if you know your way around the board it is pretty fast to program it that way. I do all of the fader moves first and then as I run the scenes I can assign them to the VCA1 by what fader is up.</p></blockquote><p></p>
[QUOTE="Kevin Maxwell, post: 114472, member: 321"] re: New Midas M32 Console I used the VCA spill feature of the Avid consoles on the SC48. Anytime I had any of the wireless mics (or anything else I needed on the top layer) that wasn’t on the top layer I would assign all of those to VCA1, that I had labeled as Spill. And then I would assign all of those channels that were up in that scene to VCA1 and every time I saw that VCA1 was up in a scene I knew to double tap it so the board would populate the faders with only the used channels. And if there were a bunch of scenes in a row where a few mics would need to come up and down I would even assign those so (for that sequence) the channels didn’t move around, I just had them up and down as needed. It sounds more complicated then it is but it worked for me. And if you know your way around the board it is pretty fast to program it that way. I do all of the fader moves first and then as I run the scenes I can assign them to the VCA1 by what fader is up. [/QUOTE]
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