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Junior Varsity
Behringer X32 Firmware v3.0 Feature Requests
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<blockquote data-quote="TomHoward" data-source="post: 130767" data-attributes="member: 8179"><p>Mute Group function</p><p></p><p>I know this is an old thread but just in case it is revisited by any Behringer staff I need to throw my hat into the ring re this Mute function.</p><p></p><p>The Mute function needs to work as latching mute, so if a channel is muted individually, then as part of a group, un-muting the group needs to leave the channel muted as it was originally. This is the way mute groups have always worked - think of the mute groups on any analogue desk. </p><p></p><p>The scenario described before is what we have as well - a three-stage venue, with different acts on different stages throughout the night. Each stage has a slightly different setup, probably with 3-4 vocal mics, piano, and other bits depending on how big it is. (Piano & vocal stage, guitar & vocal stage, and full band stage).</p><p></p><p>During the night we just mute whatever items on that stage are not being used on the channel mutes, and then the whole stage is assigned to a mute group. This works on analogue consoles, and every other digital console I've ever come across. I have never found one other console where the mute and mute group interaction is as is on the X32, nor can I see any point in it - if you want all channels to un-mute with the group, just turn the channel mutes off whilst the group is muted, then when the group is un-muted, same result. </p><p></p><p>In our scenario the same result can be gained by assigning each stage to a DCA, and then use the individual channel mutes to take out the elements not needed for that stage, and use the DCA to unmute the whole group. However, this doesn't kill pre-fade monitor sends as the Mute group function would when the stage is muted, and this also renders the mute group section totally redundant.</p></blockquote><p></p>
[QUOTE="TomHoward, post: 130767, member: 8179"] Mute Group function I know this is an old thread but just in case it is revisited by any Behringer staff I need to throw my hat into the ring re this Mute function. The Mute function needs to work as latching mute, so if a channel is muted individually, then as part of a group, un-muting the group needs to leave the channel muted as it was originally. This is the way mute groups have always worked - think of the mute groups on any analogue desk. The scenario described before is what we have as well - a three-stage venue, with different acts on different stages throughout the night. Each stage has a slightly different setup, probably with 3-4 vocal mics, piano, and other bits depending on how big it is. (Piano & vocal stage, guitar & vocal stage, and full band stage). During the night we just mute whatever items on that stage are not being used on the channel mutes, and then the whole stage is assigned to a mute group. This works on analogue consoles, and every other digital console I've ever come across. I have never found one other console where the mute and mute group interaction is as is on the X32, nor can I see any point in it - if you want all channels to un-mute with the group, just turn the channel mutes off whilst the group is muted, then when the group is un-muted, same result. In our scenario the same result can be gained by assigning each stage to a DCA, and then use the individual channel mutes to take out the elements not needed for that stage, and use the DCA to unmute the whole group. However, this doesn't kill pre-fade monitor sends as the Mute group function would when the stage is muted, and this also renders the mute group section totally redundant. [/QUOTE]
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