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Junior Varsity
New line of StudioLive AI mixers announced.
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<blockquote data-quote="Max Warasila" data-source="post: 100728" data-attributes="member: 3845"><p>Re: New line of StudioLive AI mixers announced.</p><p></p><p></p><p></p><p>I don't think they have a death grip on anti-moving faders. I just don't think they want to build a product aimed at that particular market segment.</p><p></p><p>What's important is that the faders don't make a difference until they hit their previous positions on the console. They have to "latch" first. When working with many similar "level" lighting consoles, I don't need my cue lists to update the *48 or so* faders on the surface of the console if I was running a cue list for the show with 10-20 cues for each number. And If want to do something, I can always change it in the manual pages and such. Plus, with HTP or some other logic like that, it basically have the "latching" thing again. If I don't want to mess with every single setting on every single cue, I don't even need to worry about it. Of course, that is in more of a theatrical setting, so many things are pre-done.</p><p></p><p>The scenes are a great tool for recalling settings from a similar set up from "last show" or something. It was never intended to be for each scene or to change like that on the fly. It's just not part of the console. It's a pretty impressive console for what it does, but </p><p></p><p>The point of moving faders on digital consoles in particular was NEVER because of scenes. It was because of layers. The scenes came from the older use of them in the studio setting and the attempts at recall in older analog gear.</p><p></p><p>It's just not a console for you and your market. But that doesn't mean it won't do for another market.</p></blockquote><p></p>
[QUOTE="Max Warasila, post: 100728, member: 3845"] Re: New line of StudioLive AI mixers announced. I don't think they have a death grip on anti-moving faders. I just don't think they want to build a product aimed at that particular market segment. What's important is that the faders don't make a difference until they hit their previous positions on the console. They have to "latch" first. When working with many similar "level" lighting consoles, I don't need my cue lists to update the *48 or so* faders on the surface of the console if I was running a cue list for the show with 10-20 cues for each number. And If want to do something, I can always change it in the manual pages and such. Plus, with HTP or some other logic like that, it basically have the "latching" thing again. If I don't want to mess with every single setting on every single cue, I don't even need to worry about it. Of course, that is in more of a theatrical setting, so many things are pre-done. The scenes are a great tool for recalling settings from a similar set up from "last show" or something. It was never intended to be for each scene or to change like that on the fly. It's just not part of the console. It's a pretty impressive console for what it does, but The point of moving faders on digital consoles in particular was NEVER because of scenes. It was because of layers. The scenes came from the older use of them in the studio setting and the attempts at recall in older analog gear. It's just not a console for you and your market. But that doesn't mean it won't do for another market. [/QUOTE]
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New line of StudioLive AI mixers announced.
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