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New Yamaha QL Console at Frankfurt
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<blockquote data-quote="Josh Millward" data-source="post: 120950" data-attributes="member: 970"><p>Re: New Yamaha QL Console at Frankfurt</p><p></p><p></p><p></p><p>My understanding is that the long drop out was a firmware issue, as illustrated elsewhere in this thread. </p><p></p><p>However, the short drop outs sounds exactly like the situation I saw first hand where two CL consoles were trying to be clock master for the Dante network. Basically, in each console, the Dante card was to get its clock from the console, and it was supposed to be the master clock for the network. Obviously, this is a clocking conflict. As soon as the consoles were all switched to get their clock from the Dante cards and the Dante network was allowed to just auto-select the clock master, the issues completely went away. </p><p></p><p>This is why I feel it is very important, when dealing with these networked real time audio systems, to always clock your console from the network. </p><p></p><p>When you do this, you can allow the Dante network to select the clock and your consoles will always be in sync.</p></blockquote><p></p>
[QUOTE="Josh Millward, post: 120950, member: 970"] Re: New Yamaha QL Console at Frankfurt My understanding is that the long drop out was a firmware issue, as illustrated elsewhere in this thread. However, the short drop outs sounds exactly like the situation I saw first hand where two CL consoles were trying to be clock master for the Dante network. Basically, in each console, the Dante card was to get its clock from the console, and it was supposed to be the master clock for the network. Obviously, this is a clocking conflict. As soon as the consoles were all switched to get their clock from the Dante cards and the Dante network was allowed to just auto-select the clock master, the issues completely went away. This is why I feel it is very important, when dealing with these networked real time audio systems, to always clock your console from the network. When you do this, you can allow the Dante network to select the clock and your consoles will always be in sync. [/QUOTE]
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