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Junior Varsity
X32 Discussion
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<blockquote data-quote="Cesare Bezzi" data-source="post: 101293" data-attributes="member: 4573"><p>Re: strange or not strange!</p><p></p><p></p><p>I would suggest that you take it in stages.</p><p>- Record your band during the next gig, making sure that the gain structure is consistent (gain will influence the level of recording, and the mix playback - not going into details here), so that you have decent level of recording on Tracktion.</p><p>Keep an eye on the monitored levels (on Tracktion PC screen armed tracks) during sound check before the gig so that your inputs are balanced and not clipping. Apply gain +/- if the recording level is too low/too high. This is the only channel setting that will influence the recording. Apply THEN any X32 processing/fading/bussing (that will NOT be recorded) for the venue mix.</p><p>- if you change the gain during the recording, the recording level WILL be changing. If you mute the channel, it will mute the recording (if I remember well but not 100% sure). Any other setting (including faders, eq, comp, gate, effects, etc...) will be only for the audience and not applied to the recording.</p><p>- remember to save settings and scenes on the X32.</p><p>- if you replay the recording through the same channels and channels settings (once switching the inputs from analog to card/pc input) you should have a consistent output.</p><p></p><p>Then you would be ready to go for virtual sound check. Anyway virtual soundcheck, I discovered, is an illusion, applicable only to large venues (or open air where the stage if far away) or to music genres that have very low direct sound pressure from stage on the audience.</p><p>Once you add the direct stage to audience (and stage to mixing position) sound, the sound from the wedges, your nice virtual sound check would be to be recalibrated anyway. At least this is my experience in pretty much any smaller/mid size venue.</p><p></p><p></p><p></p><p>On paper there's no difference. 400Mbps USB 2 vs. 400 Mbps FW. In reality you can find on several sources that USB relies much more on cpu cycles for low level I/O operations, while FW delegates to the chipset. So it's a matter of sustained operation. The PC has to read up to 32 channels bit streams, manage I/O and write the files to disk (ongoing for some hours).</p><p>If you have a recent PC, it shouldn't be a problem for the CPU. If your PC is older, using FW will free up some cpu cycles. I would suggest that you run tests with the expected number of channels to be tracked and verify on field or rehersal if the sustained recording is ok or if you have glitches. I would suggest that you listen then to the recording carefully to find any bad spots (yes, time consuming).</p><p>I can't help with ASIO settings, sorry.</p><p>cheers</p></blockquote><p></p>
[QUOTE="Cesare Bezzi, post: 101293, member: 4573"] Re: strange or not strange! I would suggest that you take it in stages. - Record your band during the next gig, making sure that the gain structure is consistent (gain will influence the level of recording, and the mix playback - not going into details here), so that you have decent level of recording on Tracktion. Keep an eye on the monitored levels (on Tracktion PC screen armed tracks) during sound check before the gig so that your inputs are balanced and not clipping. Apply gain +/- if the recording level is too low/too high. This is the only channel setting that will influence the recording. Apply THEN any X32 processing/fading/bussing (that will NOT be recorded) for the venue mix. - if you change the gain during the recording, the recording level WILL be changing. If you mute the channel, it will mute the recording (if I remember well but not 100% sure). Any other setting (including faders, eq, comp, gate, effects, etc...) will be only for the audience and not applied to the recording. - remember to save settings and scenes on the X32. - if you replay the recording through the same channels and channels settings (once switching the inputs from analog to card/pc input) you should have a consistent output. Then you would be ready to go for virtual sound check. Anyway virtual soundcheck, I discovered, is an illusion, applicable only to large venues (or open air where the stage if far away) or to music genres that have very low direct sound pressure from stage on the audience. Once you add the direct stage to audience (and stage to mixing position) sound, the sound from the wedges, your nice virtual sound check would be to be recalibrated anyway. At least this is my experience in pretty much any smaller/mid size venue. On paper there's no difference. 400Mbps USB 2 vs. 400 Mbps FW. In reality you can find on several sources that USB relies much more on cpu cycles for low level I/O operations, while FW delegates to the chipset. So it's a matter of sustained operation. The PC has to read up to 32 channels bit streams, manage I/O and write the files to disk (ongoing for some hours). If you have a recent PC, it shouldn't be a problem for the CPU. If your PC is older, using FW will free up some cpu cycles. I would suggest that you run tests with the expected number of channels to be tracked and verify on field or rehersal if the sustained recording is ok or if you have glitches. I would suggest that you listen then to the recording carefully to find any bad spots (yes, time consuming). I can't help with ASIO settings, sorry. cheers [/QUOTE]
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