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Junior Varsity
X32 Discussion
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<blockquote data-quote="Simon Eves" data-source="post: 117268" data-attributes="member: 4463"><p>Multiple in-line FX on a single channel</p><p></p><p>There's a bit in my upcoming theatre production where a single character's mic needs some crazy vocal processing patching in for a few lines, interspersed with regular behaviour.</p><p></p><p>I'm wondering what the neatest way of achieving multiple FX units in-line on the same channel (probably something like a dual-pitch-shift to thicken the voice, stereo delay to bounce it around, and extra reverb).</p><p> </p><p>Obviously the first effect can simply be made an insert on the channel, and I can put the insert on/off on a User Button. I guess I could put another one on an insert in a bus, and either control the insert the same way, or control the mute of that send.</p><p></p><p>Thoughts, please?</p></blockquote><p></p>
[QUOTE="Simon Eves, post: 117268, member: 4463"] Multiple in-line FX on a single channel There's a bit in my upcoming theatre production where a single character's mic needs some crazy vocal processing patching in for a few lines, interspersed with regular behaviour. I'm wondering what the neatest way of achieving multiple FX units in-line on the same channel (probably something like a dual-pitch-shift to thicken the voice, stereo delay to bounce it around, and extra reverb). Obviously the first effect can simply be made an insert on the channel, and I can put the insert on/off on a User Button. I guess I could put another one on an insert in a bus, and either control the insert the same way, or control the mute of that send. Thoughts, please? [/QUOTE]
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