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Junior Varsity
X32 Discussion
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<blockquote data-quote="Tim McCulloch" data-source="post: 121123" data-attributes="member: 67"><p>Re: Ping Pong Delay</p><p></p><p></p><p></p><p>If there's a multi-tap delay (and I think there is), the way we did this in Ye Olde Dayz was to assign the odd taps to the left, even taps to the right. One set of taps was 2x the time of the other.</p></blockquote><p></p>
[QUOTE="Tim McCulloch, post: 121123, member: 67"] Re: Ping Pong Delay If there's a multi-tap delay (and I think there is), the way we did this in Ye Olde Dayz was to assign the odd taps to the left, even taps to the right. One set of taps was 2x the time of the other. [/QUOTE]
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