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Junior Varsity
X32 Discussion
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<blockquote data-quote="Cesare Bezzi" data-source="post: 123186" data-attributes="member: 4573"><p>Re: Safe Recall Bug in 2.04?</p><p></p><p></p><p></p><p>I was reading this sentence in a kind of disbelief. Until on a completely unrelated matter to RTA display, it was experienced in the first soundcheck after 2.04 migration:</p><p>- nicely migrated all the scenes from 1.15.</p><p>- after a complete scene recall in 2.04 (no safes of any kind), the channel 1 - drum kick - was sending an unknown high signal to effect busses - reverbs -, while on the console it was displayed (and required) no sends to busses 13-16.</p><p>- with the customer on stage and the typical panic mode kicking in, I planned to look at this further on.</p><p>- by the end of the drum set soundcheck, the issue was gone. Punchy kick, nice and dry.</p><p></p><p>I have no explanation for the fact. The issue just went away in a few minutes.</p><p>Now all scenes have been re-saved in place, although further tests are required.</p><p>cheers</p></blockquote><p></p>
[QUOTE="Cesare Bezzi, post: 123186, member: 4573"] Re: Safe Recall Bug in 2.04? I was reading this sentence in a kind of disbelief. Until on a completely unrelated matter to RTA display, it was experienced in the first soundcheck after 2.04 migration: - nicely migrated all the scenes from 1.15. - after a complete scene recall in 2.04 (no safes of any kind), the channel 1 - drum kick - was sending an unknown high signal to effect busses - reverbs -, while on the console it was displayed (and required) no sends to busses 13-16. - with the customer on stage and the typical panic mode kicking in, I planned to look at this further on. - by the end of the drum set soundcheck, the issue was gone. Punchy kick, nice and dry. I have no explanation for the fact. The issue just went away in a few minutes. Now all scenes have been re-saved in place, although further tests are required. cheers [/QUOTE]
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