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Junior Varsity
X32 Discussion
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<blockquote data-quote="Dan Mortensen" data-source="post: 147358" data-attributes="member: 2826"><p>Re: Routing question</p><p></p><p></p><p>Hi Alan,</p><p></p><p>I, too, am not quite sure what you are asking for, but what I keep thinking of is the "blocks of 8" routing limitation. It seems to me that if you had one console coming off of the other's 1-8 and the reverse using 9-16 you can get what I think you might want. Assuming you only have one Ethercon cable running between consoles. If you had two then I think you could use 9-16 consistently.</p><p></p><p>You can also set up a scene with the routing you want for each console and then load the scene when the console changes. I'm still not hip to snippets, but I bet that's a more elegant way to do it than scenes.</p><p></p><p>This is the kind of thing I have to set up and try to really comprehend what's going on (or not going to go on). Hope I haven't muddied the waters.</p><p></p><p>Please report back with what you find.</p></blockquote><p></p>
[QUOTE="Dan Mortensen, post: 147358, member: 2826"] Re: Routing question Hi Alan, I, too, am not quite sure what you are asking for, but what I keep thinking of is the "blocks of 8" routing limitation. It seems to me that if you had one console coming off of the other's 1-8 and the reverse using 9-16 you can get what I think you might want. Assuming you only have one Ethercon cable running between consoles. If you had two then I think you could use 9-16 consistently. You can also set up a scene with the routing you want for each console and then load the scene when the console changes. I'm still not hip to snippets, but I bet that's a more elegant way to do it than scenes. This is the kind of thing I have to set up and try to really comprehend what's going on (or not going to go on). Hope I haven't muddied the waters. Please report back with what you find. [/QUOTE]
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