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Junior Varsity
X32 Discussion
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<blockquote data-quote="Andrew Welker" data-source="post: 57319" data-attributes="member: 1668"><p>re: X32 Discussion</p><p></p><p>Something that just crossed my mind, and I have no idea if it is even possible given the console architecture, but why not come up with an SDK that people can use to create their own plug-ins? I would assume you'd have to have a way to isolate the plug-in engine from the rest of the console so that if someone buggered up their code, it doesn't take down the rest of the console, but I can see that really ramping up the availability of plug-ins that are available for use on the console.</p></blockquote><p></p>
[QUOTE="Andrew Welker, post: 57319, member: 1668"] re: X32 Discussion Something that just crossed my mind, and I have no idea if it is even possible given the console architecture, but why not come up with an SDK that people can use to create their own plug-ins? I would assume you'd have to have a way to isolate the plug-in engine from the rest of the console so that if someone buggered up their code, it doesn't take down the rest of the console, but I can see that really ramping up the availability of plug-ins that are available for use on the console. [/QUOTE]
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