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Junior Varsity
X32 Discussion
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<blockquote data-quote="David Buckley" data-source="post: 67225" data-attributes="member: 2235"><p>Re: X32 Discussion</p><p></p><p></p><p></p><p>Thats twice now in this thread that you have rubbished the idea of having the crossover in the desk.</p><p></p><p><em>For the audience that this desk is intended for</em>, having a (or maybe several, as they are just software) DCX in there is a really good idea. For folks who might use this desk but who are not the intended audience, then it is an unnecessary function. </p><p></p><p>It's a really good idea, as long, of course, as it is done correctly. So that the virtual crossover "sticks" in place, despite recalling scenes. So the outputs stay in place and don't change on recall. The probably realisation of this would be another page on the display with the DCX on there with its own set of store and recall functions, all entirely independent of the console recall. As this'll use DSP resources, it may be that slots in the effects rack may need to be sacrificed. As these are all software choices made at runtime, its a choice a user can make "eyes wide open" with no penalty incurred for not using the crossover.</p><p></p><p>So a bijou band just runs a Cat5 from X32 to amp rack, and the S16 is in the rack all cabled ready to go.</p></blockquote><p></p>
[QUOTE="David Buckley, post: 67225, member: 2235"] Re: X32 Discussion Thats twice now in this thread that you have rubbished the idea of having the crossover in the desk. [I]For the audience that this desk is intended for[/I], having a (or maybe several, as they are just software) DCX in there is a really good idea. For folks who might use this desk but who are not the intended audience, then it is an unnecessary function. It's a really good idea, as long, of course, as it is done correctly. So that the virtual crossover "sticks" in place, despite recalling scenes. So the outputs stay in place and don't change on recall. The probably realisation of this would be another page on the display with the DCX on there with its own set of store and recall functions, all entirely independent of the console recall. As this'll use DSP resources, it may be that slots in the effects rack may need to be sacrificed. As these are all software choices made at runtime, its a choice a user can make "eyes wide open" with no penalty incurred for not using the crossover. So a bijou band just runs a Cat5 from X32 to amp rack, and the S16 is in the rack all cabled ready to go. [/QUOTE]
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