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Junior Varsity
X32 Discussion
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<blockquote data-quote="Per Søvik" data-source="post: 84171" data-attributes="member: 1285"><p>Re: X32 Tech Talk</p><p></p><p></p><p>Sure that is one way to do it, but why would one want to do it in a cumbersome manner when the tools to do it efficiently are available? One should take the time to learn how to use the tools that will actually do the job, not find cumbersome ways to avoid using the available tools.</p><p></p><p></p><p>It totally depends what you mean by "in the console", you can obviously only have one show loaded, but that is not a limitation when going between bands, as a show load takes very little time compared to a changeover at stage, so there is no limitation in practical terms. When using the USB for recording, you have to stop the recording to load a new show, but again changeover would normally mean stopping the recording anyway, so again not a limitation of consequence.</p><p>The scene managment scheme is not a complete disaster, there is absolutely no way to have complete control over a multi-dimensional structure while making it so easy and manageable that it requires no learning and no understanding. The structure and basic concept is sound, some of us might want the odd tweak here and some adjustments there to suit or needs or tastes, but it is not a disaster and a complete rework will just put us back to square one, having to relearn it all.</p><p></p><p>You are obviously not the only one, and while the distinction can be hard for someone with a german language background because of phonetics, there seems to be a widespread problem distinguishing between the two, also by english language users, probably from the misconception (in this context) that saving something makes it safe and thus something that is selected as safe will be saved, and what isn't selected will not be saved.</p><p>Although I'm sure Timo has learned from his initial confusion, I guess many still have problems with the distinction between what happens during a SAVE and what happens during a RECALL as far as SAFE goes, so I'll repeat that a few times, maybe adding it to my signature to hammer it in:</p><p><strong>SAVE saves the complete state of the console every time, it is a complete, all including snapshot.</strong></p><p><strong>RECALL recalls the parameters that are not selected as SAFE at the moment of recall.</strong></p><p><strong>The recall safe structure is complicated and needs to be learned and understood, there is no way around that!</strong></p></blockquote><p></p>
[QUOTE="Per Søvik, post: 84171, member: 1285"] Re: X32 Tech Talk Sure that is one way to do it, but why would one want to do it in a cumbersome manner when the tools to do it efficiently are available? One should take the time to learn how to use the tools that will actually do the job, not find cumbersome ways to avoid using the available tools. It totally depends what you mean by "in the console", you can obviously only have one show loaded, but that is not a limitation when going between bands, as a show load takes very little time compared to a changeover at stage, so there is no limitation in practical terms. When using the USB for recording, you have to stop the recording to load a new show, but again changeover would normally mean stopping the recording anyway, so again not a limitation of consequence. The scene managment scheme is not a complete disaster, there is absolutely no way to have complete control over a multi-dimensional structure while making it so easy and manageable that it requires no learning and no understanding. The structure and basic concept is sound, some of us might want the odd tweak here and some adjustments there to suit or needs or tastes, but it is not a disaster and a complete rework will just put us back to square one, having to relearn it all. You are obviously not the only one, and while the distinction can be hard for someone with a german language background because of phonetics, there seems to be a widespread problem distinguishing between the two, also by english language users, probably from the misconception (in this context) that saving something makes it safe and thus something that is selected as safe will be saved, and what isn't selected will not be saved. Although I'm sure Timo has learned from his initial confusion, I guess many still have problems with the distinction between what happens during a SAVE and what happens during a RECALL as far as SAFE goes, so I'll repeat that a few times, maybe adding it to my signature to hammer it in: [B]SAVE saves the complete state of the console every time, it is a complete, all including snapshot. RECALL recalls the parameters that are not selected as SAFE at the moment of recall. The recall safe structure is complicated and needs to be learned and understood, there is no way around that![/B] [/QUOTE]
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