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Junior Varsity
X32 for theatrical work.
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<blockquote data-quote="Kevin Hunter" data-source="post: 84120" data-attributes="member: 2008"><p>Re: X32 for theatrical work.</p><p></p><p>Hi Guys,</p><p></p><p>Yes, looks like I got my wires crossed , my apologies 8O~8-O~:shock:</p><p></p><p>So the question is can the software download the live condition of the desk into the scene manager software . Not at the moment but it is technicaly possible and is on my development plan <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />~<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":-)" title="Smile :-)" data-smilie="1"data-shortname=":-)" />~:smile:</p><p></p><p>Per's suggestion about using Xcontrol is exactly what I would suggest as a short term solution, you wouldnt have to be in presentation mode you just have to be connected as you make the changes on the real desk and Xcontrol will mirror your changes then just save it as a scene and then my app will be able to use it. Xcontrol works quite happily along side my app <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>This is obviously a work around until I make my app do it directly .</p><p></p><p>So explain the size of this job lets talk about whats involved. I have already found out that there are multiple formats of OSC commands and this makes life more difficult then it needs to be .</p><p></p><p>Lets look at uploading one sample line from the scene file to the x32:</p><p></p><p>/ch/01/mix OFF -oo ON +0 ON +0.0</p><p></p><p></p><p>I basically read the above line , transalte each of the variables into a number eg OFF becomes 0 etc then create a single OSC message and send it to the X32. Sounds easy but it took approx 10000 lines of code in my first draft , I reduced that to about 6000 in the released version</p><p></p><p>To do it the other way around I would want to send one OSC command and download the single line but wait !!! Thats not how its been implemented <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> . Yip Ive got to send an individual OSC command for each parameter , so in this example I would have to send 6 single OSC commands rather than one then combine the results after translation into a single line of the scene file .</p><p></p><p>So , can I do it ? Yes . Will I do it ? Yes . When will I do it ? Its going to take a while so please bear with me .</p><p></p><p>Kev8)~<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt="8-)" title="Cool 8-)" data-smilie="6"data-shortname="8-)" />~<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p></blockquote><p></p>
[QUOTE="Kevin Hunter, post: 84120, member: 2008"] Re: X32 for theatrical work. Hi Guys, Yes, looks like I got my wires crossed , my apologies 8O~8-O~:shock: So the question is can the software download the live condition of the desk into the scene manager software . Not at the moment but it is technicaly possible and is on my development plan :)~:-)~:smile: Per's suggestion about using Xcontrol is exactly what I would suggest as a short term solution, you wouldnt have to be in presentation mode you just have to be connected as you make the changes on the real desk and Xcontrol will mirror your changes then just save it as a scene and then my app will be able to use it. Xcontrol works quite happily along side my app :) This is obviously a work around until I make my app do it directly . So explain the size of this job lets talk about whats involved. I have already found out that there are multiple formats of OSC commands and this makes life more difficult then it needs to be . Lets look at uploading one sample line from the scene file to the x32: /ch/01/mix OFF -oo ON +0 ON +0.0 I basically read the above line , transalte each of the variables into a number eg OFF becomes 0 etc then create a single OSC message and send it to the X32. Sounds easy but it took approx 10000 lines of code in my first draft , I reduced that to about 6000 in the released version To do it the other way around I would want to send one OSC command and download the single line but wait !!! Thats not how its been implemented :( . Yip Ive got to send an individual OSC command for each parameter , so in this example I would have to send 6 single OSC commands rather than one then combine the results after translation into a single line of the scene file . So , can I do it ? Yes . Will I do it ? Yes . When will I do it ? Its going to take a while so please bear with me . Kev8)~8-)~:cool: [/QUOTE]
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