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Junior Varsity
X32 V2 Bug Reports
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<blockquote data-quote="Uwe Riemer" data-source="post: 114434" data-attributes="member: 394"><p>Re: X32 V2 Bug Reports</p><p></p><p>Found more "interesting" behavior:</p><p> in 1.15 hitting SoF takes the output section to the second layer ( mix bus 1-8 ), in 2.01 the output section keeps status.</p><p></p><p>So lets say you are on DCA layer, by hitting SoF the output section stays on DCA layer but the console is ready to do SoF remembering the last selected mix bus.</p><p>Obviously doing SoF from the channel perspective will not work now, you will have to select the mixbus layer first.</p><p></p><p>Maybe this is not a bug but sign of things to come, to me it looks cumbersome when doing monitors from FOH.</p><p></p><p></p><p>Another observation:</p><p>I really liked playing with the Combinator, but have to throw away one sidechain effect ( reverb/delay ) for it.</p><p></p><p>Though Im familiar with uneven DSP resource distribution ( my first digital console to learn was the D1 ),</p><p>this is really hard.</p><p></p><p> I will gladly pay 2k bucks more for a console, where this restriction doesnt exist ( HINT ), and some more FX slots, maybe 8 more ( HINT, HINT )</p><p></p><p></p><p>Uwe</p><p></p><p>P.S. Nothing what I wrote is meant as criticism, I will always remember this console as the Big Bang for the buck buy</p></blockquote><p></p>
[QUOTE="Uwe Riemer, post: 114434, member: 394"] Re: X32 V2 Bug Reports Found more "interesting" behavior: in 1.15 hitting SoF takes the output section to the second layer ( mix bus 1-8 ), in 2.01 the output section keeps status. So lets say you are on DCA layer, by hitting SoF the output section stays on DCA layer but the console is ready to do SoF remembering the last selected mix bus. Obviously doing SoF from the channel perspective will not work now, you will have to select the mixbus layer first. Maybe this is not a bug but sign of things to come, to me it looks cumbersome when doing monitors from FOH. Another observation: I really liked playing with the Combinator, but have to throw away one sidechain effect ( reverb/delay ) for it. Though Im familiar with uneven DSP resource distribution ( my first digital console to learn was the D1 ), this is really hard. I will gladly pay 2k bucks more for a console, where this restriction doesnt exist ( HINT ), and some more FX slots, maybe 8 more ( HINT, HINT ) Uwe P.S. Nothing what I wrote is meant as criticism, I will always remember this console as the Big Bang for the buck buy [/QUOTE]
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