Re: Gamechanger
Have a question and a future firmware suggestion...
?, I have an x32. Built a scene for it and wonder if I can load that scene into an x32 Rack, with an S16 connected, and have it work. I understand that I'd have to repatch the inputs (x32 has 32 physical xlr's, the x32 rack only has 16) but other than that could i load the scene right into the rack and have it work?
Future firmware suggestion...
Been doing some work with a Venue SC48. It has a very cool feature they call "Spill". Essentially, if I assign a bunch of input channels to a Group or DCA channel, I can double click the Grop or DCA channels select button and all of the input channels assigned to that group or DCA will be "Spilled" on the input faders on the left side of the console.
For example, I might take 8 inputs channels with a drum kit on them, assign them to a group channel. Now, if I double click the group channel's select button, just the drum input channels will be "Spilled" onto the 16 input chan faders on the left. This is brilliant for cases where a Grop or DCA controls multiple inputs that are on different input layers. It's different from sends on faders in that when you "Spill" a Group, DCA or Aux send onto the left hand faders ONLY the input channels that are assigned to that Group, DCA etc.... are shown on the left hand faders.
Have a question and a future firmware suggestion...
?, I have an x32. Built a scene for it and wonder if I can load that scene into an x32 Rack, with an S16 connected, and have it work. I understand that I'd have to repatch the inputs (x32 has 32 physical xlr's, the x32 rack only has 16) but other than that could i load the scene right into the rack and have it work?
Future firmware suggestion...
Been doing some work with a Venue SC48. It has a very cool feature they call "Spill". Essentially, if I assign a bunch of input channels to a Group or DCA channel, I can double click the Grop or DCA channels select button and all of the input channels assigned to that group or DCA will be "Spilled" on the input faders on the left side of the console.
For example, I might take 8 inputs channels with a drum kit on them, assign them to a group channel. Now, if I double click the group channel's select button, just the drum input channels will be "Spilled" onto the 16 input chan faders on the left. This is brilliant for cases where a Grop or DCA controls multiple inputs that are on different input layers. It's different from sends on faders in that when you "Spill" a Group, DCA or Aux send onto the left hand faders ONLY the input channels that are assigned to that Group, DCA etc.... are shown on the left hand faders.